Ambrose Wilder Spells 3
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Ambrose Wilder Spells 3
- Healing Touch:
- Spell name: Healing Touch
Element: None
Rank: 3
MP cost: 25 MP
Effect: The caster channels his magic into his hands. By putting his hand on the injury, either of himself or of one other person, he can slowly heal them. His hands seem lighter, as if he is glowing, but this fades away after time. The touch is warm to whoever is being healed. This is capable of healing moderate wounds.
Power: ***
Speed: *
Area: 0
Extra: **
Healing*, Nonlethal(Free), Sustained*
- Regeneration:
- Spell name: Regeneration
Element: None
Rank: 4
MP cost: 30 MP
Effect: The caster channels his healing magic throughout his body. His magic extends to the outer most reaches of himself, sending energy to wherever healing is needed. The magic does not leave the caster and cannot heal anyone else, but given enough time, this spell can even regrow limbs.
Power: ****(**)
Speed: 0
Area: 0
Extra: ***
Healing*, Nonlethal(Free), Target Self*, Sustained*
He can train the 3rd level spell, but he needs to wait to train the 4th level spell, which will happen later.
Ambrose WilderLamia Scale C - Posts : 147
Experience : 198
Primary Magic : Body Magic
Secondary Magic : N/A
Re: Ambrose Wilder Spells 3
Approved but if you are gonna train the lvl 4 one later, then I think you should post that in another topic, ya know?
CharlotteCouncil B - Posts : 296
Experience : 326
Primary Magic : Lightning Magic
Secondary Magic : N/A
Age : 28
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