The Journal of Astra Creed
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The Journal of Astra Creed
ASTRA
[Attributes]
Power - **
Agility - *****
Toughness - ***
Intelligence - **
Willpower - ***
[Basic Information]
Full Name: Astra Creed
Alias(es): None
Gender: Female
Age: 18
Birthday: July 15
Sexuality: Bisexual
- Appearance:
[Characteristics]
Height: 4’11”
Weight: 92 lbs
Hair: Black with red highlights
Eyes: Aquamarine
General Appearance: Standing at just under five feet tall, Astra is disarmingly short for her age. Despite this, however, Astra carries herself with confidence and pride. She has messy, short black hair with one or more red streaks in it depending on her mood. Her skin is pale, and her eyes are aquamarine. She wears a wide variety of clothing, from somewhat skimpy to casual, normal clothing. About the only thing you’ll never see her in without good reason is a frilly dress. Those just don’t mesh with her tomboyish personality. Astra is petite, though not overly skinny for her height, and moves rather gracefully. One of her favorite sets of clothes is a dark-colored set of clothing that resembles a school-girl's uniform, though the modifications make it obvious it's simply her odd style rather than an actual uniform.
- Personality:
- Personality: Astra is a strange mix of thoughtful and spontaneous, learning to live with two versions of herself that she remembers almost like they are two different lives. On the one hand, She's a strong, willful, outgoing girl with a flare for approaching things from an angle most wouldn't think of. On the other, she's also a girl who can overthink things if given the time, and who is driven to learn more about herself and why she is how she is. Above all, however, she's a highly principled girl who knows where she stands in most issues, whether she fully understands them or not. To her, the world is black and white, and grey is a color only rarely truly needed.
Astra is a loyal companion and friend, though she isn’t always the most sensitive – not that she means to be insensitive. She will often say she is the only one allowed to insult her friends, partially because if she means to insult them, it is only a joke, while others who mean it should not be allowed to get away with it.
She is also incredibly competitive, unable to stop herself from getting worked up even at the smallest game. As a result, she is often avoided when people are looking for other people to join in on their fun. She doesn’t understand why she’s rarely invited. To her, even when she’s shouting angrily at someone she’s having good fun.
Astra finds herself constantly rethinking her stance in life as both new and old information is given to her after her mind was shattered by a large man with strange magic. On the one hand, she wants to finish figuring out who she is. On another, she is afraid of what more she would find out, with many things hinting that her previous life was unhappy at best. She finds it hard to tell whether she had a hand in her own unhappiness before or not. On yet another hand, she wants very much to assimilate the pieces of who she is into a cohesive and happy life right here in Lamia Scale.
Astra is sensitive about her height, wishing she was as tall as other girls, though she won’t mention it unless someone else does. If they do, however, she’ll usually insist unhappily that she isn’t *that* short.
Likes:
Animals - Who doesn't like animals? They're furry, warm... sometimes scaly and cold... and they are all just asking for Astra to pet them.
Social Interaction - Anyone who knows Astra knows she loves to talk. Anyone who has known Astra for more than a couple of weeks also know she lacks knowledge about what is and isn't okay to do with people. At least she has fun.
Competition - As angry and shouty as she can get when she's competing with someone, Astra would always say she had a great time when she was in a competition with people. She has a better time when she wins, though.
Dislikes:
Being made to behave - Astra doesn't understand why people put rules on things all the time. A lot of stuff isn't even hurting other people, so why can't she climb that fence or shout in a library or wear a skimpy outfit to a social function?
Being left out - Astra can try to force her way into situations without even realizing it. The problem is... a lot of situations she isn't welcome in. This includes competitions around the guild hall, oftentimes.
Hurting other people - Astra hates when people get hurt because of something she does. 'Don't hurt other people' is basically the one rule she lives by.
Motivations:
Curiosity - Astra is a curious individual. She has a lot to relearn, and everything is more or less new to her again. She wants to experience it all.
Rebuilding her life - She doesn't want her old life back. Everything points to her and her former master getting into something she would regret now. She wants to see things and feed her curiosity, and make the life she wants with her new situation.
Fears:
Losing who she is - Astra is aware she probably isn't the same person she was on some level. But for better or worse she likes who she is. She doesn't want people's rules or even her own forgotten past to take who she is from her.
Getting kicked out of Lamia Scale - Astra is a wild child, but she mostly behaves when she has to. Partially because she is told she represents her guild, and if she's bad enough, even someone who needs help like her can be kicked out.
- Life:
- [Life]
Occupation: Guild Mage
Family: Astra has a mother and father named Maria and George, as well as a brother who is slightly older than her. She has no memory of them.
Medical Conditions: Amnesia - Astra's amnesia is not a simple case of hitting her head and forgetting. Something terrible happened to her, and her memories have been literally ripped from her head. She has fragments that have been given back to her once the man who tried to kill her before got ahold of her again.
Pets: None
Hometown: Lamia Scale Guild Hall
Secrets: Astra has no secrets that she is aware of, though truly everything in her history is a secret, even to her.
- History:
- Early Childhood
Astra was born to a poor family with no history of wizardry or spellslinging of any kind. Her family worked hard to bring food to the table, an Astra lived a relatively normal life. She was an average girl who followed her older brother around all of the time. Her brother did chores and odds and ends to help the family, and as a result, the small girl often did the same. Even at the age of four she was considered a hard worker even though she couldn’t do much. She was always short for her age, and it was hard for her to do what her brother did. Still, it didn’t stop her from trying.
Late Childhood
By the time she was ten, Astra had grown quite a bit, though she was still short for her age. Her family had finally started making more money, and the brother and sister duo found that they could actually enjoy some of their earnings from their chores. One night, Astra brought home an old book about the history of wizardry in Fiore, and she found herself enthralled. Her family had always talked about wizards like they were some sort of mystical beings that the normal people didn’t interact with that much – wizards usually banded together with other wizards, after all. She read the book many times, and even got her brother hooked. She became interested in learning magic for herself, but without a teacher or any practical knowledge of magic she didn’t make much headway.
Training
Astra was becoming frustrated with her inability to teach herself magic at thirteen years old; despite any books she could get ahold of using her hard-earned allowance. She started looking for a teacher during her spare time, and spent less time with her brother. Eventually, she found a teacher – a mysterious and serious woman by the name of May Lafleur. May was a wandering wizard who had mastered a unique brand of magic she called Aura make. She promised to teach Astra the magic as well, and the pair trained for the next four years. Astra studied hard and learned fast, and by the time she had barely turned eighteen, she was ready to graduate May’s training.
The Incident
Unfortunately for both Astra and May, May had enemies. Those enemies caught up with her at last, and may was the first to pay. Though she was a very powerful wizard, May was no match for over a dozen wizards, and she went down fighting, taking nearly half of them with her. The rest of them turned on Astra, who fearfuly fought as well. But ‘graduate’ or not, she was most certainly not a match for the wizards who had taken down her teacher. After a short fight, one of the wizards grabbed her by the head, and using his special brand of magic, he tried to destroy her mind completely, killing her outright.
The Amnesiac
Astra woke up later, having been found by Lamia Scale members and taken care of during her two week long coma. She seemed to be in good health, and her cuts and bruises were mostly healed. The only major problem was: The Astra that had been attacked was gone, replaced with an Astra with only a few memories left: Her name and her magic. Astra was different than she was. She had lost literally almost everything she had ever learned that weren’t basic skills. She had no knowledge of social norms, and acted oddly. Her brain seemed to have been addled in the attack as well, and she behaved oddly. She was highly social, though she didn’t seem to understand what was acceptable and what wasn’t. Whatever had happened… she wasn’t the same Astra as before.
Now, it is two months later. She has had enough time to start adjusting, and she has made some friends within her guild, though many are still adjusting to her oddities. She aqcuired the nickname Kitty because of her curiosity that stems from her lack of real world knowledge. She hasn’t traveled far from Lamia Scale, and has become a full-fledged member with the goal of relearning life, and forging herself a new one. She has become a loyal member of Lamia Scale, and is happy to do her part to help the guild and its members, blissfully unaware of the horrors she witnessed the day she became who she is today.
Now
During the events directly following the attack on Lamia Scale, Astra took the opportunity to go and find out more about the world and why it was how it was. After a few strange encounters and no small amount of wandering around lost, she encountered the very people who had harmed her and killed her mentor. In a second attempt, the man's magic once again failed to do what it did to everyone else he touched, instead putting a bit of her mind back together, reminding her of some of the details of who she once was.
Shortly after surviving the encounter and being saved by a girl named Verity (mostly because she made a lot of noise), she returned to Lamia Scale, unsure how to handle the knew knowledge of her dead mentor and her own newfound ability to think straight again. After a visit from her not so secret crush, Ren Caverly, she resolved to find both who she once was, and to use that knowledge to help build a new life now, rather than taking back the life she once had.
- Guild:
- [Guild]
Guild: Lamia Scale
Guild Tattoo: Jade, on her upper left arm
Last edited by Astra Creed on Mon Oct 13, 2014 1:55 am; edited 3 times in total
Astra CreedLamia Scale C - Posts : 119
Experience : 112
Primary Magic : Aura Make
Secondary Magic : N/A
Re: The Journal of Astra Creed
MAGIC
Magic: Aura Make
Caster or Holder: Caster
Description: Aura make is a magic that allows the user to form objects from their own raw magical energy. It isn't elemental, and she doesn't create icicles or wooden dolls. Everything is formed from her pure magical energy, and as a result, the weapons, armor, and other items she makes are easily distinguishable as her own, reflecting her own inner self through the dark red color everything she makes is. The objects may or may not have special textures, but they are all tied together by the theme of matching her own magical aura.
Strengths: Aura make magic is a lot like other maker magics. It can create forms that resemble inanimate objects or creatures, and in her case, Astra can do both. The magic is limited by her imagination rather than the form an element could take, and as a result it is versatile even for a versatile magic. Her magic has a lot of raw strength due to her own natural magical ability, and it is well-balanced and able to take on many situations.
Weaknesses: Aura make magic is strong and versatile, but it lacks most forms of buffing or debuffing the user. It also has no ability to directly manipulate other objects, and the objects she forms can’t be used by other people, even while she sustains it. Once the objects leave her hands, they dissipate within mere seconds, making them useful for throwing or firing, but not for letting other people use. Aura make has no element either, and thus gains no special advantages over certain types of mages. She is on even ground with just about everyone she fights , elementally speaking.
Astra CreedLamia Scale C - Posts : 119
Experience : 112
Primary Magic : Aura Make
Secondary Magic : N/A
Astra CreedLamia Scale C - Posts : 119
Experience : 112
Primary Magic : Aura Make
Secondary Magic : N/A
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